Kamis, 24 Maret 2011

Icarus - The Phoenix

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Icarus - The Phoenix

Icarus - Phoenix
Ancient scriptures spoke of seven sacred emanations of light, and of their convergence in great conflict. The collision of these rays upon the mortal realm created a pyre of the highest purity, giving birth to the mythical Phoenix. As a manifestation of divine flames, Icarus can discharge either flames of death and destruction, or of life and healing. The concentrated beam of energy that he can emit can incinerate whole armies from across the battlefield. Unafraid to utilize his own life-force in order to vanquish his enemies, Icarus can also harness the direct power of the sun to create a stellar explosion.

Vol`Jin - The Witch Doctor

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Vol`Jin - The Witch Doctor
Vol`Jin - The Witch Doctor
Vol`Jin - The Witch Doctor
Range: 600 | Move Speed: 305
Primary: INT
Str: 16 + 1.8 | Agi: 13 + 1.4 | Int: 24 + 2.9
Damage: 51-61 | HP: 454 | Mana: 312
HP Regen: 0.73 | Mana Regen: 0.97
Attack Speed: 0.66 | Armor: 1
Vol'Jin is a risk-taker. Anyone who has ever crossed paths with him can tell you that. As a voodoo priest, you need a certain degree of it. It's too bad he never learned the value of discretion. Vol'Jin's experiments in jungle magic yielded brilliant results- the ability to mend wounds, casks filled with paralyzing combinations of herbs that could scatter for miles, and even a curse capable of stripping the life force from a living being. Of course, no amount of power gained goes without notice. As Vol'Jin's experiments became more and more unstable and destructive, the Lich King made his move.

Abaddon -The Lord of Avernus

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Abaddon -The  Lord of Avernus

Abaddon - Lord of Avernus
Abaddon -The  Lord of Avernus
Range: 100 | Move Speed: 300
Primary: STR
Str: 23 + 2.7 | Agi: 17 + 1.5 | Int: 21 + 2
Damage: 55 – 65 | HP: 587 | Mana: 273
HP Regen: 0.94 | Mana Regen: 0.85
Attack Speed: 0.69 | Armor: 4
A former paladin of great renown, Abaddon fell into darkness during the invasion of the Burning Legion, becoming possessed by many demons, corrupting both his soul and his powers. Now a Death Knight set high in the Lich King's hierarchy of generals, he rides into battle against impossible odds, never stopping until he reaches the World Tree itself. Whether enhancing his own fortitude with a shield of dark energy, or using his life force to aid in combat, the Lord of Avernus leads the armies of the Scourge ever onward, forever locked in combat with the forces of good, and his enemies who were once his greatest comrades.

Selasa, 22 Maret 2011

Azgalor - The Pit Lord

Azgalor -
 Pit Lord
Azgalor - The Pit Lord
Range: 100 | Move Speed: 305
Primary: STR
Str: 25 + 2.6 | Agi: 12 + 1.3 | Int: 17 + 2.6
Damage: 62 - 68 | HP: 625 | Mana: 221
HP Regen: 1 | Mana Regen: 0.69
Attack Speed: 0.66 | Armor: 5
One of the many regents of Lord Archimonde who became stranded on the physical plane after the Legion fell in Kalimdor, the devil Azgalor's love of destruction allowed him to accept the Lich King's invitation to help lead the Scourge in conquest with few regrets. After all, this Pit Lord is happiest when he conjures fire to scour his opponents from above, roasting them slowly as the dead literally explode from beneath their feet. With such hateful power in the hands of a monster such as this, it's no wonder he inspires so much terror as he roams across the battlefield.

Alleria - The Windrunner


Alleria - Windrunner
Alleria - The  Windrunner
Range: 600 | Move Speed: 295
Primary: INT
Str: 15 + 2.5 | Agi: 17 + 1.4 | Int: 22 + 2.6
Damage: 44-56 | HP: 435 | Mana: 286
HP Regen: 0.7 | Mana Regen: 0.89
Attack Speed: 0.78 | Armor: 1
In the valleys of Winterspring, deep within the verdant glades of the Forest of Tress, an elf with the power of the wind makes her home. She joined the Sentinel as a free agent shortly after the War of the Magi. Favored by the Goddess of Wind, Alleria received many blessings. Her arrows fly straight and true, piercing all enemies in a line. She can lace her arrow with wind and bind enemies together by creating ethereal shackles. Her footsteps are hastened by the currents of air. It is known that she can dispatch enemies at blinding speed by releasing a flurry of arrows. She is indeed a worthy enemy of the Scourge.




Kunkka - The Admiral Proudmoore

Kunkka - 
Admiral Proudmoore
Kunkka - The Admiral Proudmoore
Range: 128 | Move Speed: 300
Primary: STR
Str: 21 + 2.7 | Agi: 14 + 1.3 | Int: 16 + 1.5
Damage: 47-57 | HP: 549 | Mana: 208
HP Regen: 0.88 | Mana Regen: 0.65
Attack Speed: 0.67 | Armor: 2
Of all the allies in the Sentinel's ranks, only one, is known by as many names and is feared in as many lands. Called Capt. CoCo by his mates, Jack Sparrow by other, The Legendary Mariner by some, but only a select few, know his real name and what it stands for. He can harness the powers of the depths to conjure torrential geysers that blast his enemies into the air. His elegant blade is sworn to the Seas and with each mighty swing it ebbs like the tides. Using a watery form of spacial magic, he can bring you back to your original destination. The Captain now sails towards the Scourge lands, aboard his Phantom vessel boosting the spirits of his comrades with his fabled Rum, paving the way for the victory of the Sentinel. He is Kunkka, Master and Commander of the seven seas.

[QUOTE] Heroes in DOTA [Scourge]






MEDUSA, Gorgon:
"Is it time?"
"I grow anxious to act."
"Our will shall be done."
"I will not be trifled with."
"Time is short, mortal."
"Soon, we will reclaim the surface world, and take vengeance upon the night elves."
"Illidan will show us the path to power."
"Keep tripping over this, damn tail."
"Damned sea water, I'll never get these coils out of my hair."
"Its far too bright in this surface world, and this fresh air is irritating my eyes."
RESPAWN:
"I stand ready."
MOVEMENT:
"By your command."
"Yes."
"Brilliant."
"Yeaaah!"
"In Azshara's name.""
"For the empress"
ATTACK:
"For Nashatar."
"Taste my sting."
"Verashasar."
ATTACK HERO:
"Athero bath trenas!" (I'm quite uncertain about this speech.)







BALANAR, Night Stalker: